![]() ![]() Is it then right to grind out a siege workshop? I don't think I ever bother to do it immediately. ![]() if for example it takes 4 turns for each of them, and it wont expand within those, is it still better to have 3 turns of the +250 pop while working on the builders hall than having the +20 prod and get the store house out faster, maybe only missing a turn or 2 of the +250? I'm leaning towards the builders hall being correct since to be a village it needs 3K pop, when it turns it only gains +5 prod, while the builders hall essentially doubles production capacity in an empty domain. Rich domains I tend to go for production first, thinking that it has what it needs at the moment. Generally I rush either Store House or Builders hall, the distinguishing factor is how long it has till the next level up, and what is in the domain. I know there is no cure all, but im looking at being a more aggressive player so I want to be more efficient. So the assumption is that I know nothing of the enemy, and have completely average city domains. ![]() I know that this game has a lot more variables in what you build when, but I want to get better so i'm looking at clarification on city add on priorities and such. ![]()
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